We are going to see a series of shots from the short film Hurty, starring our beloved monster HurtyHeart.
We will focus on the most significant ones, in which we will also see examples of simulation by collision, breaking surfaces and we will take a walk around the composition of the final look, formed essentially by the combination of line and color.
These shots are made in Blender, using Grease Pencil for the line and rendered in Cycles, version 4.2.3 LTS. In another course you will be able to see this part in more detail. Here we will focus on Nuke software and we will see the basic elements we need to create Hurty’s world.
If you have any questions, don’t hesitate to comment them to expand the resources available in the course.
You will also be able to download rendered material so you can compose your own version.